Robert FisherJust thinking out loud Classic D&D: Class based damageIf you register and log in you can add comments to my pages. If viewing the main blog page, click the # underneath an entry to comment on it. In this variant, the damage a PC does is determined by his class rather than his weapon. On possibility is to use a PC's HD type for his damage:
Some people feel this isn't fair to the thief. Perhaps thieves should use 1d6. How about damage based on both class & weapon? Cross reference the book damage of the weapon with the weilder's class. The current values are just placeholders until I think about this some more. Maybe this is too complex?
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